I received an e-ARC of this book in return for an honest review.
Released October 8, 2013
YA / Environmental Disaster / Dystopia
The sequel—and conclusion—to Sarah Crossan's Breathe. Three teen outlaws must survive on their own in a world without air, exiled outside the glass dome that protects what's left of human civilization. Gripping action, provocative ideas, and shocking revelations in a dystopian novel that fans of Patrick Ness and Veronica Roth will devour.
Bea, Alina, and Quinn are on the run. They started a rebellion and were thrown out of the pod, the only place where there's enough oxygen to breathe. Bea has lost her family. Alina has lost her home. And Quinn has lost his privileged life. Can they survive in the perilous Outlands? Can they finish the revolution they began? Especially when a young operative from the pod's Special Forces is sent after them. Their only chance is to stand together, even when terrible circumstances force them apart. When the future of human society is in danger, these four teens must decide where their allegiances lie. Sarah Crossan has created a dangerous, and shattered society in this wrenching, thought-provoking, and unforgettable post-apocalyptic novel.
Resist felt a little directionless after the fast-paced adventure and the messy conclusion of Breathe. Despite taking forever to read it, I mostly enjoyed the first book in Crossan’s environmental disaster trilogy. The multiple points of view returned though Quinn is no longer so dopey as he was in the first book. In fact more points of view are introduced since more storylines are in play throughout the world Crossan has created.
Unfortunately the characters aren’t all that distinctive, so the boys start blending together and the girls start to all look the same. Each character is just competent enough to not die in the oxygen-deprived world outside their bubble home, but many of them come close to it. The theme of over-the-top bordering on nonsensical bad guys also continues with leader of the Sequoia community making a million decisions that never make sense in their context and aren’t explained. She’s a cult leader declaring who lives and dies and the merry band of mercenaries she’s created just follow her nonsense.
What Resist has over Breathe is the level of intensity and sense of imminent destruction that runs through much of the book. Perhaps because of the mustache twirling baddies, every move made by the main characters has dire consequences hanging over them and death seems to be just around the corner. It’s difficult to understand the motivations of half the characters and the final battle – though once again I didn’t understand the motives behind the attack – was heart-pounding and had a true sense of urgency.
And now that I read the description of the book once more, I have to stop and feel a little confused. This was the end of the series? I don’t feel like there was much of a series conclusion at the end of Resist and the characters are left with wide open windows for interesting stories now that the status quo set up by bother books has been shaken and altered completely.
This isn’t a must read series, but it was fun and exciting in places. It has a lot more potential than it delivers on and the world deserves a little more attention than it gets. Crossan has created an interesting bubble world, but needs to work more on distinguishing her characters and turning them into individuals. It’s an interesting story, but it’s nothing particularly special in a world filled with post-apocalyptic and environmental disaster dystopians.